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    Dota 2 Gameplay Update 7.21d

    2019-11-22 12:16:52 来源:环亚app-环亚ag平台-环亚官网 浏览次数 16

      image: Wykrhm Reddy

      With another Major now behind us and a total of five teams

      now confirmed for The International 2019, we were expecting a new patch to drop

      for Dota 2. And only a few moments after Vici Gaming were crowned champions, it

      was ready to be announced.

      Dire hard camp pull is now easier to do

      AEON DISK

      Recipe cost reduced from 1250 to 1100

      GUARDIAN GREAVES

      Recipe cost increased from 1700 to 1800

      ROD OF ATOS

      Cooldown increased from 16 to 18Cast range reduced from 1150 to 1100

      SOLAR CREST

      Target attack speed increase/reduction changed from 70 to 80

      ARC WARDEN

      Agility gain increased from 2.1 to 2.4

      – TEMPEST DOUBLE

      Tempest Double duration increased from 16/18/20 to 16/20/24

      AXE

      Strength gain increased from 3.2 to 3.4

      BROODMOTHER

      Base damage increased by 3

      CENTAUR WARRUNNERDOUBLE EDGE

      Double Edge damage increased from 40/60/80/100% to 60/80/100/120%

      – TALENTS

      Level 20 Talent increased from +50 Retaliate Damage to +70

      CHEN

      – DIVINE FAVOR

      Divine Favor duration reduced from 14 to 8/10/12/14

      DRAGON KNIGHT

      – ELDER DRAGON FORM

      Elder Dragon Form slow increased from 30 to 40

      – TALENTS

      Level 10 Talent increased from -20% Breath Fire Damage to -25%

      Level 15 Talent increased from +300 Health to +350

      Level 20 Talent increased from +150 Gold/Min to +180

      Level 25 Talent increased from +1.75s Dragon Tail to +2s

      DROW RANGER

      Agility gain increased from 2.5 to 2.8

      Base agility increased by 6 (base damage unchanged)

      EARTHSHAKER

      Base armor increased by 2

      ENCHANTRESS

      Base strength increased by 1

      Base intelligence increased from 17 to 19

      GYROCOPTER

      Base damage increased by 3

      – TALENTS

      Level 10 Talent increased from +200 Health to +250

      JUGGERNAUT

      – OMNISLASH

      Omnislash cooldown increased from 130 to 140

      LESHRAC

      – DIABOLIC EDICT

      Diabolic Edict damage reduced from 11/22/33/44 to 8/20/32/44

      LIFESTEALER

      – RAGE

      Rage cooldown increased from 16 to 18

      LINA

      Agility increased from 16 + 1.5 to 23 + 1.8

      MARS

      Strength gain reduced from 3.6 to 3.2

      – SPEAR OF MARS

      Spear of Mars vision AoE reduced from 500 to 300

      – GOD’S REBUKE

      God’s Rebuke manacost increased from 55/60/65/70 to 65/70/75/80

      – TALENTS

      Level 20 Talent reduced from +1.5s Spears of Mars Stun to +1s

      NAGA SIREN

      – MIRROR IMAGE

      Mirror Image illusion incoming damage reduced from 400% to 350%

      OMNIKNIGHT

      Base armor increased by 1

      ORACLE

      – FALSE PROMISE

      False Promise cooldown increased from 100/65/30 to 115/80/45

      False Promise manacost increased from 100 to 100/150/200

      False Promise cast range rescaled from 1000 to 700/850/1000

      PANGOLIER

      – LUCKY SHOT

      Lucky Shot can no longer apply both silence and disarm at the same time

      Lucky Shot chance reduced from 20% to 17%

      – ROLLING THUNDER

      Rolling Thunder manacost increased from 100 to 100/150/200

      PUCK

      – DREAM COIL

      Dream Coil no longer latches on Spell Immune units for non-scepter version (primarily affects new leashed status effect)

      – TALENTS

      Level 10 Talent changed from +5 Armor to +125 Cast Range

      Level 10 Talent changed from +10 Intelligence to +5 All Stats

      PUDGE

      – FLESH HEAP

      Flesh Heap regeneration increased from 3/6/9/12 to 5/8/11/14

      QUEEN OF PAIN

      Base armor increased by 1

      SAND KING

      – SAND STORM

      Sand Storm damage increased from 20/40/60/80 to 20/45/70/95

      – BURROWSTRIKE

      Burrowstrike cast range increased from 350/450/550/650 to 400/500/600/700

      SHADOW SHAMAN

      Base intelligence reduced by 2

      SILENCER

      – GLAIVES OF WISDOM

      Glaives of Wisdom damage increased from 25/40/55/70% to 25/45/65/85%

      SKYWRATH MAGE

      – MYSTIC FLARE

      Mystic Flare damage increased from 600/1000/1400 to 700/1150/1600

      SNIPER

      – SHRAPNEL

      Shrapnel replenish time reduced from 50 to 40

      – TAKE AIM

      Take Aim active cooldown reduced from 15/12/9/6 to 9/8/7/6

      SPIRIT BREAKER

      – CHARGE OF DARKNESS

      Charge of Darkness cooldown reduced from 12 to 11

      STORM SPIRIT

      Intelligence increased from 22 + 3.7 to 23 + 3.9

      – STATIC REMNANT

      Static Remnant damage increased from 120/170/220/270 to 120/175/230/285

      – ELECTRIC VORTEX

      Electric Vortex pull distance increased from 140/180/220/260 to 180/220/260/300

      TEMPLAR ASSASSIN

      Agility gain increased from 2.8 to 3.2

      – MELD

      Meld debuff duration increased from 10 to 12

      URSA

      Base armor reduced by 1

      VENOMANCER

      – POISON NOVA

      Poison Nova scepter damage increased from 60/85/110 to 75/100/125

      VIPER

      Agility gain reduced from 2.8 to 2.5

      – NETHERTOXIN

      Nethertoxin cooldown increased from 5 to 6

      WINDRANGER

      Base strength increased by 1

      – FOCUS FIRE

      Focus Fire attack speed changed from 425 to 450

      ZEUS

      Intelligence increased from 20 + 3.1 to 21 + 3.3

      – STATIC FIELD

      Static Field damage increased from 4/6/8/10% to 5/7/9/11%

      You can follow the Tweet below to find the full notes.